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A Code Master's Handbook

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  • 2010
    • January
      • The Art of Building and Maintaining an Unpopular MMO
        01/17/10
        Hack Wars Part 1: In the Beginning

        Even if you happen to be one of the 3,538 people who have played HackWars for a reasonably good length of time, it must be admitted that, by most measures, my attempted incursion into the online MMO market has been a relative failure. My three-year hobb

      • Everything is a Tree
        01/09/10
        A couple days ago my friend pointed out a programming problem that had been posed on Hacker News. He mentioned he had written a slick Ruby application that had been attacking the problem using statistical theory and random number generation -- he had almost solved the problem in 12 hours, which was

  • 2009

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